
When the enemies wear stronger armour (metal and above) you really notice it - in that the JHP ammo will often do zero damage due to not being able to penetrate, while AP will rip through them. I've completed the game with an older version of the RP (1.x? whatever it was prior to 2.2 Beta), and I switched YAAM on in that one (it was also included in that version, although it may have been an older YAAM version for all I know).įrom what I remember, against armored targets (anything better than basic leather armour I think), the AP ammo was significantly better than the JHP ammo. The mod is included in the Restoration Project 2.2.
Automated Personality, a computer or robot appearing in the Fallout: New Vegas add-on Old World Blues.Jegriva: For Fallout 2 exists a mod called YAAM ( ) that implement a new (and similar to the one used in New Vegas) system for bullet damage. 45 Auto pistol in the Fallout: New Vegas add-on Honest Hearts.
45 AP improved sights, a weapon mod for the.
Armor piercing, a type of ammunition used in Fallout, Fallout 2, Fallout: New Vegas and Fallout Tactics. 14mm AP, a type of ammunition used in Fallout and Fallout 2. Action Points, a derived statistic in the Fallout series. The use of images to illustrate articles concerning the subject of the images in question is believed to qualify as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material. All trademarks and registered trademarks present in the image are proprietary to Game publisher. This image comes from Fallout Mod or from websites created and owned by Game publisher or Game developer, who hold the copyright of Fallout Mod.